The game is the latest improvement from many previous versions, with beautiful card art, balanced gameplay, and streamlined rules. With a cross-platform account, you can play it on your computer or smartphone easily. Unlike many of the same genre, Shadow Era was launched as a digital-first and trend-led game. If you are a lover of these new genres, try the game now here is some helpful information. The game received a lot of attention as well as attracted a large number of gamers to participate in this game. This is a digital card collecting game with a completely new version. Shadow Era – Trading Card Game is a free game-based on all current platforms created by Vietnamese producer Wulven Studios. Read more: Tarneeb JOJO, Exploding Kittens® - Official, Dawncaster: Deckbuilding RPG, Teenpatti Fantasy. Note: Before installing the APK MOD, you need to uninstall the original version or another MOD version. Once you have completed the above step, you can go to the "Download" folder in the file manager and click on the downloaded MOD APK file.Īfter the installation is complete, you can open the application and experience as usual.Enable the "Unknown Sources" setting: Go to Menu > Settings > Security > and check for unknown sources so that your phone can install applications from sources other than the Google Play Store.To install software anywhere else, you have to enable installation from third-party sources.Then wait a few seconds for the system to automatically download the Shadow Era - Trading Card Game MOD APK / DATA file You can download it by clicking the download button below the article.To download Shadow Era - Trading Card Game (Reveal Card Face) APK and other applications at you should see the instructions below. Install Shadow Era - Trading Card Game MOD APK The slow and steady pace of the old style of Zhanna became no longer good enough.Features MOD APK of Shadow Era - Trading Card Gameĭownload Shadow Era - Trading Card Game MOD APK with Reveal Card Face. Discard Zaladar, Wulven Moonstalker, Serena, and Homunculus Aramia are all vastly difficult for a standard Zhanna deck to compete with. Already difficult matches for Zhanna became even more difficult. Shattered Fates (SF) introduced new heroes and new cards across the board for all classes. The opponent had two routes – play into Tidal Wave or play single allies that get bounced by a Retreat/Banish or get locked by Jasmine Rosecult. She had no consistent way of dealing high damage (like a Mage’s Fireball) or instant death (like a Rogue’s Assassinate) to an opposing ally but the constant knowledge of Tidal Wave kept opponents at bay. In Dark Prophecies (DP) and especially in COTC, Zhanna had no autoloss conditions using a standard deck – featuring The King’s Pride (TKP), Retreat, Healing Touch (HT), and Focused Prayer (FP) while mixing in Tainted Oracle (TO), Elizabeth Winterborn (EW), and Wizent’s Staff (WS) for draw. Zhanna has been my favorite hero since I started playing in the early days of Call Of The Crystals (COTC). Homunculus having access to all the different types of combat damage really makes me appreciate the Frankenstein approach of the tribe much more. Homunculus decks are generally ally heavy and very reliant on items and attachments specifically, with a splash of other abilities here and there. The neutral side appear to be all over the place but provide some additional choices for both the human/shadow builds. The human side appears to be a wisp (no real synergy), electric theme and a combination of temporary and actual growth. So far the shadow side of the tribe revolves around discarding from the hand and exiling from any graveyards to manipulate the board and receives one or more bonuses from doing so. Essentially the tribe is using “pieces” from your hand and “parts” from graveyards to grow your allies. Then growing and augmenting them.Īs I look over the tribe in general and read the wiki about what the alignment is, I can’t help but think of the Frankenstein monster. Lore: The Homunculus alignment is tied together by the idea of created allies, usually with some elemental (fire, ice, electrical) theme or being created from other allies. They seem to have a wide range of effects, some involving the graveyard, attachments, and attack/health increasing. This type of ally are made up of creatures which have been artificially created by their specific faction (they have members on both the Human and Shadow sides). They were introduced in Dark Prophecies, with further support in Shattered Fates. Homunculus is a tribe of allies in Shadow Era.
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