![]() ![]() ![]() You create a new world and can play 100 cards until the apocalypse comes.How far will your civilizat. Just wanted to give you feedback, mainly regarding the replay-ability of the game. Thanks so much for an inspiring and original game, enjoyed it very much. Feathers will discovery "writing", which will cure "aggressive" or "mixed" behavior by automaticly discovering "law".īones will discover Fertilizer, which will help a lot on the farms.Īnother tipp, don't build up IQ to fast! Gather ressources before your "Sky Tower" is build,īy that you unlock "market", which will drop resources every 10s (also food). Welcome to Simmiland Simmiland is a god-like card game. Simmiland > General Discussions > Topic Details. Discovery cooking-pot, so the chickens can be of use even without discovering the knifes which will lead to a evil mankind. You can discover while open the store menu ) just hover over the item.ĭrop a rain-card somewhere close to a desert or a plain biom to create puddles. A recognized studio in the indie scene, Cardboard Computer also joined. Discovery farms: After you dropped a plant card on the plains and they gathered the wheat, discovery they poop in the store house. In the case of Simmiland (2018), the project's popularity convinced the developer. The best food resources are still the chickens and the farms. Trees in the desert or on the beach also gets you palm trees which drops coconuts and bananas. There are five types of cards in this game: Green, Blue, Red, Purple, and Grey. Cards can be bought in the store to increase the variety and number of cards in your hand. You use the cards in your hand to create a world for your sims to survive. After that, build some plant-cards on the plains to get wheat and build more trees in the wood-biome to get apple trees. This game is a deck-building survival and colony management game. Use your first plant-card to get a bramble and then you need a tree and a mineral.ĭiscovery axes on the tree and use samples on the mineral to get your first axes. I already play this game a lot time before it was released here, so i give you some tipps. Using a combination, of the above listed food sources, i have yet to have a food shortage, that wasn't simply aa "we have no food! wait. I am unsure on how the clothing mechanic works, though that was what i meant, as a "quick" source of food, you can use sample, on a dead polar bear to get quite a bit of food in an emergency.īy no means is it going to fix your problems, but it gives you enough time to deal with them a little easier. Critter card is better spent on a regenerating source than a bonanza from one bear, unless you use Sample to get multiple outputs, maybe. Originally posted by dorianmode:Fish will disappear if they are alone - put them alongside a seaweed to make them regenerate. ![]()
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